激战 guildwars_wiki https://guildwars.shoutwiki.com/wiki/%E9%A6%96%E9%A1%B5 MediaWiki 1.35.13 first-letter 媒体文件 特殊 讨论 用户 用户讨论 激战 激战讨论 文件 文件讨论 MediaWiki MediaWiki讨论 模板 模板讨论 帮助 帮助讨论 分类 分类讨论 模块 模块讨论 Gadget Gadget talk Gadget definition Gadget definition talk C++ 0 24 391 390 2020-03-12T08:24:23Z Guildwars 30442302 391 wikitext text/x-wiki xolio xeleo xodyo *N = 4 *2^N = 16 *2^N - 1 = 15 *2^(N-1) = 8 *2^(N-1) - 1 = 7 *16 8 4 2 1 {| class="wikitable" style="text-align: center" |- ! Binary !! Unsigned !! Sign and magnitude !! Ones' complement !! Two's complement !! Excess-8 !! Base −2 |- | 0000 || 0 || 0 || 0 || 0 || −8 || 0 |- | 0001 || 1 || 1 || 1 || 1 || −7 || 1 |- | 0010 || 2 || 2 || 2 || 2 || −6 || −2 |- | 0011 || 3 || 3 || 3 || 3 || −5 || −1 |- | 0100 || 4 || 4 || 4 || 4 || −4 || 4 |- | 0101 || 5 || 5 || 5 || 5 || −3 || 5 |- | 0110 || 6 || 6 || 6 || 6 || −2 || 2 |- | 0111 || 7 || 7 || 7 || 7 || −1 || 3 |- | 1000 || 8 || [[Signed zero|−0]] || −7 || −8 || 0 || −8 |- | 1001 || 9 || −1 || −6 || −7 || 1 || −7 |- | 1010 || 10 || −2 || −5 || −6 || 2 || −10 |- | 1011 || 11 || −3 || −4 || −5 || 3 || −9 |- | 1100 || 12 || −4 || −3 || −4 || 4 || −4 |- | 1101 || 13 || −5 || −2 || −3 || 5 || −3 |- | 1110 || 14 || −6 || −1 || −2 || 6 || −6 |- | 1111 || 15 || −7 || [[Signed zero|−0]] || −1 || 7 || −5 |} ==游戏编程== *http://gamecodeschool.com/c-plus-plus-tutorials/ **http://gamecodeschool.com/sfml-projects/ ***https://www.gamefromscratch.com/post/2015/09/14/A-Closer-Look-at-SFML.aspx *http://gamecodeschool.com/c-sharp-tutorials/ 问题: *ImGUI example solution didn't add all example projects into solution **Right click anywhere in solution manager, then add existing/new item, then pick the desired sln or vscproj file *Using vcxproj to open project rather than sln? **Yes, that's what's supposed to happen, if that's the only thing the author provides *How do all the files fit together for ImGUI example? **As long as include path is complete, nesting structure of the files can be set by adding filters (see end of section 0) ==便笺== *Unity + C# (window's version of java) for game development. *GUI creation: **sfml (more class heavy C++ type of style rather than the pointer heavy C style sdl2) + ImGUI ***https://github.com/ocornut/imgui/tree/master/examples ***ImGUI with SFML tutorial: https://eliasdaler.github.io/using-imgui-with-sfml-pt1/ ***ImGUI requires: [1] Renderers (low level api talking with GPU: DirectX9, DirectX10, DirectX11, DirectX12, OpenGL (legacy), OpenGL3/ES/ES2 (modern), Vulkan, Metal), [2] Libraries/Platforms (which handle low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video Framebuffer: GLFW, SDL2, Win32, Glut, OSX), and [3] possibly frameworks: Emscripten, Allegro5, Marmalade. ****(e.g. imgui_impl_win32.cpp + imgui_impl_dx11.cpp) or (e.g. <b>imgui_impl_sdl2.cpp + imgui_impl_dx11.cpp</b>) ****You will need a backend to integrate Dear ImGui in your app. The backend passes mouse/keyboard/gamepad inputs and variety of settings to Dear ImGui, and is in charge of rendering the resulting vertices. ****ImGui outputs vertex buffers and command lists that you can easily render in your application. Because Dear ImGui doesn't know or touch graphics state directly, you can call its functions anywhere in your code (e.g. in the middle of a running algorithm, or in the middle of your own rendering process). ***Related translations:https://guildwars.huijiwiki.com/wiki/%E9%87%8D%E8%AF%91 **QT Quick QML declarative, more mobile oriented? /QT Widget, traditional desktop oriented? Needs to learn their ModelViewControl pattern ***https://deplinenoise.wordpress.com/2017/03/05/why-qt-and-not-imgui/ ***https://www.cleanqt.io/blog/crash-course-in-qt-for-c%2B%2B-developers,-part-6 **Lower level framework: winapi/<strike>mfc (unfriendly)</strike> ==0== ===Connecting to Github=== *Incorrect credential causing push errors: **<u>Cause</u>: Visual Studio may be using the default git credential that is displayed under the Credential Manager in Windows Control Panel **Change the default credential, see screen cap here: https://jessehouwing.net/configure-visual-studio-to-use-a-different-git-credential-manager-for-windows/ ===0.2=== *diagrams: https://www.learncpp.com/cpp-tutorial/introduction-to-programming-languages/ ===0.3=== C++ excels in situations where high performance and precise control over memory and other resources is needed. ===0.4=== Good solutions require a study of programming paradigms, each of which will contribute to having code that is: *straightforward (not overly complicated or confusing). *well documented/more easily explained (especially around any assumptions being made or limitations). *modular, so parts can be reused or changed later without impacting other parts of the program. *robust, can be proven correct and can recover or give useful error messages when something unexpected happens. <u><b>Remember, code is written for people to read.</b></u> ===0.5=== *compiler: turn source into machine language files *<b>linker</b>: links your various files now in machine language with <b>precompiled</b> library files also in machine language. In this process, linker also resolves problems with dependencies such as bad references, if any. * For complex projects, some development environments use a makefile, which is a file that describes how to <b>build</b> a program (e.g. <b>which files to compile and link, or otherwise process in various ways</b>) **Random notes on internet suggests that (accuracy NOT verified): You can consider *proj and *sln files as makefiles. ===0.6=== *after the source has been turned into exe, how does the IDE do debugging? **how is the IDE different from such tools as OllyDbug? ===0.7=== *A <b>project</b> is a container that holds all of your source code files, images, data files, etc… that are needed to produce an executable (or library, website, etc…) that you can run or use. <b>The project also saves various IDE, compiler, and linker settings, as well as remembering where you left off, so that when you reopen the project later, the state of the IDE can be restored to wherever you left off.</b> **One ought to create a new project for each new program they write. *When you create a new project for your program, many IDEs will automatically add your project to a “workspace” or a “solution” (the term varies by IDE). A workspace or solution is a container that can hold one or more related projects. For example, if you were writing a game and wanted to have a separate executable for single player and multiplayer, you’d need to create two projects. It wouldn’t make sense for both of these projects to be completely independent -- after all, they are part of the same game. Mostly likely, each would be configured as a separate project within a single workspace/solution. *<u>Although you can add multiple projects to a single solution, we generally recommend creating a new workspace or solution for each program, especially while learning. It’s simpler and there’s less chance of something going wrong.</u> **VS2019 Create Project: It’s recommended that you also check the Place solution and project in the same directory, as this reduces the number of subdirectories that get created with each project. <br/> *.vcxproj stores project information in an XML format, including references to source code files and application assets. The file is used for developing and building executable programs. *.sln is a structure file used for organizing projects in Microsoft Visual Studio. It contains text-based information about the project environment and project state. *makefile possibly makes use of vcxproj/sln. makefile probably provides a superset of functionalities over .vcxproj and .sln. See "Build Configuration" below, "Build Configuration" probably does the job of makefile in Visual Studio ===0.8=== The <b>build configuration</b> typically includes things like what the executable will be named, <b>what directories the IDE will look in for other code and library files, whether to keep or strip out debugging information, how much to have the compiler optimize your program</b>, etc… Generally, you will want to leave these settings at their default values unless you have a specific reason to change something. ===0.11/0.12=== *Only name the parent folder in the "Location" box. Don't create a project folder for project, let IDE do it *View -> Team Explorer: click to turn on the tab. **also turn on Solution Explorer, Output, and Error List **Adding new project items requires: Project -> Add New Item, and not File -> New *Whichever file has <b>main()</b> function is the <b>main file</b>, regardless of source file name *<b><u>Project -> Right Click -> Properties -> C/C++ - > General -> Additional Include Directories: Set to whatever path one requires, for example: ".." [OR] "..\.."</u></b> *Project -> Right Click -> Properties -> C/C++ - > General -> Warning Level: Set to 4 *Project -> Right Click -> Properties -> C/C++ - > Language -> Disable Language Extensions: Set to Yes *Project -> Right Click -> Properties -> C/C++ - > Language -> C++ Language Standard: Set to C++ 17 *<b><u>Start-up project</u></b> (the only one automatically built) bold font in multi-project solutions: https://docs.microsoft.com/en-us/previous-versions/visualstudio/visual-studio-2008/a1awth7y%28v%3dvs.90%29 *Solution Explorer folder structure <b><u>nesting</u></b> (rule stored in filter file): https://docs.microsoft.com/en-us/cpp/build/reference/vcxproj-filters-files?view=vs-2019 **(right click PROJECT -> ADD -> New Filter, or dropdown menu PROJECT -> New Filter) *VS2019中文界面: https://agirlamonggeeks.com/2019/03/10/how-to-change-language-in-visual-studio-2019-after-installation/ *中文源代码,概括:****https://www.zhihu.com/question/37252051 (例 (未曾需要过):#pragma execution_character_set("utf-8")) *#也可见以下附录链接,此外,可用 Open with 默认 ***Editor (with Encoding)。但是,日后在打开cpp文件时,每次都需自行选定 Encoding *#或需另行设定:"project properties -> c/c++ -> command line -> additional options:" /source-charset:utf-8 **附录: https://docs.microsoft.com/en-us/visualstudio/ide/how-to-save-and-open-files-with-encoding?view=vs-2019 **<b>重要</b>: 汉化函数名:https://www.fluentcpp.com/2017/10/27/function-aliases-cpp/ 或 https://discordapp.com/channels/613733622192668672/613733622721019908 *<b>中文Console或Powershell:</b> **https://stackoverflow.com/questions/57131654/using-utf-8-encoding-chcp-65001-in-command-prompt-windows-powershell-window/57134096#57134096 **https://stackoverflow.com/questions/49476326/displaying-unicode-in-powershell *ImGUI: **仅以下两步即可: **#io.Fonts->AddFontFromFileTTF("c:/windows/fonts/simhei.ttf", 18.0f, NULL, io.Fonts->GetGlyphRangesChineseFull()); **#外加在字条前加上 u8 字样,例: u8"你好" ***其他选择:字体:simsun.ttc,msyh.ttc 选择:io.Fonts->GetGlyphRangesChineseSimplifiedCommon(),但这选择只有~2500字,会漏掉很多字 **好像无需另行设置 Save with Encoding 或 Open with Encoding 及 /source-charset:utf-8, ***但不清楚;由于测试过程过于繁琐混乱,无法判断导致那最初错误的疏漏究竟是什么 **注意:若在以上加载前加了 io.Fonts->AddFontDefault(),那中文字体就会被默认字体所掩盖 **其他: ***https://github.com/ocornut/imgui/blob/master/docs/FONTS.txt ***https://github.com/ocornut/imgui/wiki/Loading-Font-Example ***https://github.com/ocornut/imgui/blob/master/docs/FAQ.md#q-how-can-i-load-a-different-font-than-the-default ==1== ===1.1=== *A <b>statement</b> is a type of <b>instruction</b> that causes the program to <b>perform some action</b> (去做事,务,实施,办理,执行,施行,履行). **the smallest independent unit of computation in the C++ language. In that regard, they act much like sentences do in natural language. **Most but NOT ALL statements end in semicolon ===1.2=== *Purpose of <b>comments</b>: <syntaxhighlight lang="c++"> //what the function is trying to achieve int stuff(){ //how the function achieves its objectives //justify choices in data structure and algorithm std::cout<<"test\n"; return 0; //Since what each statement is doing should be obvious, comments should be reserved for explaining why the statement is here at all //i.e., the purpose of the statement, or why the code is doing something //e.g., in terms of algorithm and/or what the statement represents //e.g., in a game, player just drank something, so some variable is being set to something } </syntaxhighlight> *Comment your code liberally, and write your comments as if speaking to someone who has no idea what the code does. *Don’t assume you’ll remember why you made specific choices. *If you do need to comment out a code block that contains multi-line comments, you can also consider using the #if 0 preprocessor directive, which we discuss in lesson 2.10 -- Introduction to the preprocessor. <syntaxhighlight lang="c++"> #if 0 // Don't compile anything starting here std::cout << "Bob\n"; std::cout << "Steve\n"; #endif // until this point </syntaxhighlight> *回忆"开图工具"那长篇乱编,事后无法读懂。。。 ===1.3=== *Data locations (REVISIT this as one moves through the tutorial): **Some hard coded into the assembly instructions of the exe **Some kept in the data section of the compiled exe ***Function parameters have their values pushed onto the stack **Dynamically created data (new/delete) are created on the heap *An <b>object</b> is a region of storage (usually memory) that has a value and other associated properties (that we’ll cover in future lessons). **A named object is called a <b>variable</b>, and the name of the object is called an <b>identifier</b>. ====Variable Creation / Creating named objects==== *Use Declaration Statements **Specifically, Definition Statements ***例子:int x; (无需授值) cqv2zz7jcvb2srikb7sxteev9rml17t Iphone 0 23 233 232 2019-11-28T21:26:10Z Guildwars 30442302 233 wikitext text/x-wiki *iPhone XR 64GB: 539.99*1.1+100+140-700=<b>$133.989</b> -126 = 8.011 *iPhone 11 64GB: 629.99*1.1+100+140-700=<b>$232.989</b> -126 = 106.989 *iPhone XS 64GB: 799.99*1.1+100+140-700=<b>419.989</b> -126 = 293.989 *iPhone 11 Pro: 899.99*1.1+100+140-700=<b>$529.989</b> -126 = 403.989 *iPhone 11 Pro 256 GB: 1049.99*1.1+100+140-700=<b>694.989</b> -126 = 568.989 *iPhone 11 Pro Max: 999.99*1.1+100+140-700=<b>$639.989</b> -126 = 513.989 Tmobile: *iPhone 11 64GB: 699.99*1.1+100+7*2-700-200 = <b>-16.011</b> / $137.989 / $238 *7*22+50+50=254-16=<b>$238</b> *phone plan + charger/accessories + iphone 7 qqeu3xm8pemwy8n6km8ubk5sguj09qw T3平原开点 0 3 151 148 2018-03-23T07:27:05Z Guildwars 30442302 151 wikitext text/x-wiki *早,我们将用游侠去平原开点 *这是初稿,因此,解说或会断断续续 *但或可作为后人重新录制时的参考 *鼓励观众用弹幕对视频的内容做补充,也可用下方的留言本提问 <hr> *今日的流程略有别于标团的流程,但其内容涉及标团的基本功,有必要掌握 <hr> *视频开始前,我已带队打进了迷宫,并接取了“恢复古兰斯圣像”这个任务。 *观众自行练习时,也需要接取这个任务,否则守护者祭坛前的三蜘蛛就不会出现,无蜘蛛则无法"开点"。 *随地下标团而来时,这些部分皆由大队完成。 <hr> *在观看这些视频期间,观众应留意雷达上所画的路线,及角色的技能使用,角色的行走姿态,补品的使用,和武器的运用 等 相关细节,解说不会对此多费口舌 *如需要,可下载激战助手,用工具自动使用补品 *如网络有延迟,或时常被断,用锦囊加属性点 <hr> *最后,需要提醒下,各人需以辨认各种操作的目的为己任,这样,熟练后就不必 再参照这些视频的内容 而按步就搬,但熟练之前,必须按步就搬。 *唯在熟练后,才要灵活地优化自己的操作流程,以应付各种突发情况 *至此,如有人已开始替自己可能的失败找借口,那么,现在就可把视频关了 *做地下或做任何事都要有担当,如果你怕被人埋怨,那平时就要多加练习 *没人会因为你的失败而对你发牢骚,但他人会因你的消极而发牢骚。 <hr> *现在开始走向平原,在没有t1的队伍里,由t3引开前方之敌,以助t2和t4顺利上桥。 *在你尚未入门前,如有t2和t4追尾,可在雷达上画线,令他们后退,否则你无法拉走敌人 *诱前方之敌时该用防“钝击”的盾,以抵抗黑牛的暴力 *在接近桥的地方用"暗影迅速"技能,而后跑向t1大门 *如需维持体力,可用"索命"等技能 *在制造了足够的缓冲空间后 或 在你体力即将耗尽时,可用"旋风防御"技能跳出。 <hr> *上山过程中,t3和t4会相互扶持,利用各起跳点缩短路程。 *有关各起跳点的说明,可见一名曰“起跳点及上山事宜”的视频,此处不再做演示 <hr> *门后就是t3平原,标团内,t3和t4会先做完骷髅墓穴的任务,再来平原 *但我们将直奔平原,并开点 <hr> *有三名刃魂埋伏于前方场地中央的某位置,唯被人触发后,他们才会现身,和一对白马组成巡逻队 *须把这组巡逻拖入岔道并卡住,否则他们会杀死待会儿释放出来的守护者,导致灭团 *绕道截敌,途中,不要用暗影形态,但要往前看,判断t2是否触发了右侧的刃魂巡逻 *如右侧巡逻已被触发,则取右道奔往目的地 *此后,务必继续往前看,留意这头白马的位置,并以此判断该在何处等待那中场的巡逻。 *候选地有三,这里,这里,和这里。选一不会吸引白马注意力的地点。如右侧刃魂巡逻已被触发,则在这里候敌 *如t2已 经过平原,白马区附近会有另一组巡逻,如它们即将抵达白马区,那么在这里等候中场的巡逻。 *待巡逻队抵十字路口,并散开后,才能用弓箭诱敌,再将其拖往孵化池门口,别忘了用暗影迅速 *途中,可通过奔跑姿态与敌人拉开距离 **如要用暗影之心,则需尽早使用,否则该技能来不及在必要时刻前恢复 *如敌人有弃你而去的迹象,立定即可,再用侧走姿态把敌人拖往终点 *在暗影形态的恢复指针快要指向-45°时,瞄准最近的敌人(按C键),施展暗影之心,再向前飞奔,以图最大限度地拉开你和追敌之间的距离。 **如此才能更安全地施展暗影形态,否则易被断。另外,在再次使用暗影形态前,不要在乎是否有敌人离你而去 *不断按键,施展暗影形态,如被断,则用旋风防御归位,重新来过 *施展暗影形态后,如有必要,追回已弃你而去的敌人,再将敌人拖向终点 *待刃魂齐集这里后,用旋风防御跳出。如你忘了用暗影迅速,则奔入孵化池,甩开追敌,届时,巡逻队往往会自行卡住 *检查结果。只要卡住了巡逻组内的任何一人,就算成功,否则,需重来。 13ibd457v29hsslke45w9mg1iqax58i T3骷髅墓穴 0 9 170 169 2018-04-06T02:43:44Z Guildwars 30442302 170 wikitext text/x-wiki *早,以下是t3的骷髅墓穴部分 *这是初稿,因此,解说或会断断续续 *但或可作为后人重新录制时的参考 *鼓励观众用弹幕对视频的内容做补充,也可用下方的留言本提问 <hr> *视频开始前,我已带队打进了迷宫,并接取了“恢复古兰斯圣像”这个任务。 *观众自行练习时,也需要接取这个任务,否则守护者祭坛前的三蜘蛛就不会出现,无蜘蛛则无法"开点"。 *随地下标团而来时,这些部分皆由大队完成。 <hr> *在观看这些视频期间,观众应留意雷达上所画的路线,及角色的技能使用,角色的行走姿态,补品的使用,和武器的运用 等 相关细节,解说不会对此多作说明,各人需自行辨认各种操作的目的和目标 *如需要,可下载激战助手,用该工具自动使用补品 *如网络有延迟,或时常被断,可用锦囊加属性点 <hr> *桥口有三组敌人,其中,北部这组不会巡逻,西侧这组会在这条直线上来回行走,东边这组会顺丁字路线游走 *t3上桥后,如果未触及西侧的敌人,那么,可暂时回避它们,待t4过去后,再前进,如此或会令敌人瞄准t4,间接助其回蓝 *在此处,t3其实只需完成三个目标:(1) 扫除北部这组敌人 (2) 拉骷髅 (3) 杀一名收集者 **首先, *90度锯齿路线 侧走,方可拉动骷髅 直行,方可制造缓冲空间 (在骷髅回撤后,只需立定不动,骷髅即会自行归来。通常,骷髅此时还"惦记着"角色,仍处被激发的状态,因此,角色不必再次诱敌,亦不必进入其触发圈,敌自会追来) *任务期间: * dkqufcoseu8c2sa9gztu33990zjg2d4 T3骷髅墓穴开点 0 4 152 146 2018-03-23T07:27:18Z Guildwars 30442302 152 wikitext text/x-wiki *早,我们将用游侠去骷髅墓穴开点 *这是初稿,因此,解说或会断断续续 *但或可作为后人重新录制时的参考 *鼓励观众用弹幕对视频的内容做补充,也可用下方的留言本提问 <hr> *今日的流程略有别于标团的流程,但其内容涉及游侠的基本功,有必要掌握 <hr> *视频开始前,我已带队打进了迷宫,并接取了“恢复古兰斯圣像”这个任务。 *观众自行练习时,也需要接取这个任务,否则守护者祭坛前的三蜘蛛就不会出现,无蜘蛛则无法"开点"。 *随地下标团而来时,这些部分皆由大队完成。 <hr> *在观看这些视频期间,观众应留意雷达上所画的路线,及角色的技能使用,角色的行走姿态,补品的使用,和武器的运用 等 相关细节,解说不会对此多费口舌 *如需要,可下载激战助手,用工具自动使用补品 *如网络有延迟,或时常被断,可用锦囊加属性点 <hr> *最后,需要提醒下,各人需以辨认各种操作的目的为己任,这样,熟练后就不必 再参照这些视频的内容 而按步就搬,但熟练之前,必须按步就搬。 *唯在熟练后,才要灵活地优化自己的操作流程,以应付各种突发情况 *至此,如有人已开始替自己可能的失败找借口,那么,现在就可把视频关了 *做地下或做任何事都要有担当,如果你怕被人埋怨,那平时就要多加练习 *没人会因为你的失败而对你发牢骚,但他人会因你的消极而发牢骚。 <hr> lt8zhy0ilcaw08qeng2hyvcke3o5y74 Test 0 25 347 346 2020-01-05T23:33:33Z Guildwars 30442302 347 wikitext text/x-wiki ==投诉例1== Hi, <br/><br/> The issue below was originally described in ticket #7562714. That ticket was likely filed under an incorrect category and thus received no response. I present the same issue below. <br/><br/> As I understand from guild mates, you've likely heightened your vigilance against third party tools such as bots. I welcome this change. However, I do think your detection mechanisms are triggering false positives, which have resulted in my account ban. <br/><br/> I've not used ban-worthy third party tools before or after your recent update to Guild Wars 1. Importantly, this update was one that had rendered bots inoperative, and the update had been in effect for several months by now. Consequently,it's a bit strange how I could be banned for using third party tools (I believe I was categorized as having committed such a violation, although I don't recall exactly the content of the error message. In any event, I've used texmod and toolbox before, but no one's ever been banned for these passive aids) <br/><br/> For a more complete picture of the circumstances, I should add that I was participating in your holiday events when I was banned. Annually, this past holiday is the only holiday in which one has the opportunity to increase a certain rote title. And the game play is stupidly rote indeed. Perhaps it's this repetitiveness of game play that's triggered a flag on my account? Or of concern was the fact that my characters were practically standing around doing nothing for an extended period of time? Or maybe it's the fact that I play the game on multiple computers? I have no idea. Please investigate this issue and restore my account. <br/><br/> My account email is: ___________ <br/> My regular email is : __________ (Please respond to this one if communication will not automatically show up under my anet account) <br/> Thank you, 署名/随意写 8s044m7p92oe18of1roahos90xe2567 僧侣装备 0 12 192 2018-12-17T10:09:35Z Guildwars 30442302 创建页面,内容为“The most common roles for Monks are [[Seeder]] in DoA, UA in FoW, and monk in Urgoz/Deep. All those roles share similar builds and equipment. Note that while monks b…” 192 wikitext text/x-wiki The most common roles for Monks are [[Seeder]] in DoA, UA in FoW, and monk in Urgoz/Deep. All those roles share similar builds and equipment. Note that while monks benefit greatly from a bigger energy pool, health is also a good option, as it will make enemies target the monk less, allowing him/her to res the party with UA. == Armor == * +1+3 Divine Favor headpiece * Superior Vigor * Full Energy or Health or a combination of the two. Energy allows you to use more skills, health makes you targeted less. If you choose to go full energy you may want to also have a high hp armor. * Depending on the build, you may want a Minor or Major Rune of Protection Prayers, in order to meet a break point on skills like Shield of Absorption or Aura of Stability. ==== High Health Set ==== You should also have a defensive set for running, surviving, and tanking 360 in DoA. *5x Survivor Insignia *Rune of Superior Vigor *4x Rune of Vitae == Weapons == * A weapon of enchanting of your choice (one-handed + shield, one-handed+focus, staff). * 40/40 Divine Favor set for reducing UA recharge time when you need to res a lot. * Defensive set: one handed martial weapon and shield of your choice == Pcons == Always carry cupcakes, apples are recommended, other pcons are nice to have but not required. If you have Blessed Aura and an enchanting weapon, the seed duration will depend on the level of Divine Favor when Blessed Aura was cast. Between 9 and 18, Seed will last 8 seconds, but at Divine Favor 19 (when blessed aura increases by 42%) Seed will last 9 seconds. Because of that, you should use a Candy Corn and Golden Egg when you are casting Blessed Aura, but you don't need to refresh them as long as your Blessed Aura does not drop. ==Deep Specific Gear== The gear for The Deep is rather different to the other areas, so it's detailed seperately here. * Full radiants armour with +1+1 healing magic headpiece; superior vigor, minor divine, restoration and a single attunement rune. * Mandatory weapon sets: ** -5e enchanting weapon with demon shield ** +5e enchanting weapon with demon shield ** 20/10/10 Divine favour staff * Optional weapon sets: these are nice to have but by no means required for a decent run ** 40/40 divine set for spamming UA in a situation where many are dying ** 40/40 healing set for spamming heal party while your tank pulls ** A spear/divine focus set allows a higher energy set without causing chaos storms == Titles == * '''Sunspear''' is required for max duration of Seed * '''Asuran''' for Pain Inverter in some DoA tactics * '''Ebon Vanguard''' for Ebon Escape and for Honor in some Deep tactics. * '''Norn''' for YMLaD in Deep and Urgoz * '''Deldrimor''' for Great Dwarf Weapon in FoW and Deep q8vm6djonq7kg64km7g7d0jcs0n9wjh 元素装备 0 15 195 2018-12-17T10:19:45Z Guildwars 30442302 创建页面,内容为“Elementalists are most common as [[Emo]] in both [[DoA]] and [[The Underworld]]. The other popular role is ele/mesmer [[T4 (UW)]]. == Armor Sets == === Standard Em…” 195 wikitext text/x-wiki Elementalists are most common as [[Emo]] in both [[DoA]] and [[The Underworld]]. The other popular role is ele/mesmer [[T4 (UW)]]. == Armor Sets == === Standard Emo Armor === As [[Emo]] you will usually use a +1+3 Energy Storage headpiece, a superior vigor (+50hp) and energy in all other pieces: radiant x5 and attunement x3. === Blessed Emo Armor === Although never strictly required, a Blessed set can be very useful in the [[Stygian Veil]] in DoA. Not only it reduces damage taken, which is usually insignificant, but most importantly the reduced damage will trigger prot bond less often. The set consists in +1+3 Energy Storage headpiece and superior vigor as above, but with Blessed insignas instead of Radiant, and optionally even Vitae Runes instead of the Attunement ones, as more health will further reduce the chance of prot triggering. === Low Armor === For UW and 360 in DoA, you want a low armor rating (starter armor if you still have it, or 15AL if you don't) so that enemies target you for clean pull-throughs and a strong Dhuum glitch. The runes and insignias are the same as standard. === UW T4 Armor === Since you'll be converting all the damage taken to Earth with Stone Striker, you want 5x Geomancer Insignas. +1+3 Earth headpiece, a Superior vigor rune and 3x Vitae. === Dhuum T4 Armor === As T4 you'll die at Dhuum and you want a specific armor to help you die faster and take less damage from Judgment. Use x5 Pyromancer Insignas and any 5x Superior Runes (-75hp). == Weapon Sets == === Emo (UW and DoA) === Note that many sets are up to preference, for example you may prefer martial weapon + focus, high energy staff or 40/20/20 prot staff. You may use your high energy staff as your high energy weapon or you can have a dedicated wand/focus. * Insightful Staff of Enchanting with "Have Faith" as your main Emo Set or high energy set. Protection Prayers requirement with Holy damage is a nice bonus for attacking Skeletons in UW. * Martial Weapon of Enchanting with "I Have the Power" and Protection or Energy storage off-hand as your main Emo Set. * 40/20/20 prot: Adept Protection Staff of Enchanting with "Aptitude not Attitude" as your main Emo set or just to cast bonds with 40% HCT. Holy damage is a nice bonus for attacking Skeletons in UW. * (Optional) High Energy set with +15/-1 on both focus and off-hand. Useful when your energy hits 0 to cast immediately ER or under ER without having to wait, but remember to switch back as soon as possible. Do not swap to this set while you are maintaining full bonds. * (DoA only) Martial Weapon of Enchanting with "I Have the Power" and Aegis of Aaaaarrrrrrrgggghhh for tanking in the [[Stygian Veil]] === T4 === * Martial weapon of enchanting with "Let the Memory Live Again" and 20/20 earth focus as your main set. * Martial weapon of enchanting with "Let the Memory Live Again" and shield of devotion with +10 vs earth as your defensive set. * Adept Earth Magic Staff of Enchanting with "Aptitude not Attitude" for running. * Martial weapon of enchanting with "I Have the Power" and Earth offhand of Aptitude with "Live for Today" if you're lacking energy. Remember to switch back after casting. * For Dhuum, you need a Zealous Spear of Warding with "Don't Think Twice" and any Focus Item of Swiftness with "Sleep Now In The Fire"(+9/10) == Pcons == Elementalists should carry plenty of all Pcons, with the exception of Alcohol, which is never used. Powerstones are important for [[T4 (UW)]] if rupted during 4h and could be used as Emo in DoA if a very important ER is rupted or removed. == Summoning Stones == * Important: you need to use a stone at Dhuum as [[Emo]] in UW. The best stone for this is Turtle (Jadeite) by far, but Devourer (Chitinous) also works. * Ghastly stones for damage * Throwaway stones for breaking aggro == Titles == Titles are generally not important on elementalists, with the exception of '''Ebon Vanguard''' for Ebon Escape as [[T4 (UW)]]. As Emo, the healing from Ebon Escape is negligible due to the built-in sustain of the build. 9xp5azqe2jsuft19ppnc7e9bpwu9pp9 圣言装备 0 18 198 2018-12-17T10:21:43Z Guildwars 30442302 创建页面,内容为“Paragons are commonly used in the Deep, Urgoz skipway, and [[Bogroot Growths]]. The build invariably contains the same 4 basic skills, with 4 optionals for utility.…” 198 wikitext text/x-wiki Paragons are commonly used in the Deep, Urgoz skipway, and [[Bogroot Growths]]. The build invariably contains the same 4 basic skills, with 4 optionals for utility. {{FullSkillbar|{{P}}/{{X}} poro|Incoming|Fall Back|There's Nothing to Fear|Ebon Escape|Optional|Optional|Optional|Optional|Command: 12+1+3 Leadership: 12+3|}} == Armor == * +1+3 Command headpiece * Rune of Superior Leadership * Superior Vigor * Full Centurion's insignias == Weapons == * Crippling Spear of Defense with +5e inscription * Insightful Staff of Fortitude with "Hale and Hearty" inscription for occasional energy crises * High energy set (+15/-1 on wand and focus) for extremely rare energy emergencies == Shields == * +10 vs Demons shield (Stygian Defender is ideal) for the Deep * +10 vs Lightning +30HP shield for Frogroots == Pcons == Paragons generally do not require pcons, but cupcakes, apples, corn, and eggs are all useful for energy management. == Titles == * '''Sunspear''' is required for "There's Nothing to Fear!" * '''Ebon Vanguard''' for Ebon Escape * '''Norn''' for IaU in Urgoz and Frogroots, and YMLaD in the Deep ==Trivia== The "Incoming!"/"Fall Back!" build become known as a "poro" because that is Finnish for reindeer. 57am975v9c02owpay9yd36n1b6hvy6a 多姆室装备 0 20 200 2018-12-17T10:23:43Z Guildwars 30442302 创建页面,内容为“==Armor rating== It's important to have less than 108AR vs fire. If you have more than 107, you'll take less than 57 damage from Judgement, so PI won't do max damage…” 200 wikitext text/x-wiki ==Armor rating== It's important to have less than 108AR vs fire. If you have more than 107, you'll take less than 57 damage from Judgement, so PI won't do max damage. On the other hand, if your AR is too low, you'll need Protective Bond to keep you alive, and that means more work for the emo, so aim to have your AR vs fire as high as possible, up to a limit of 107. Since rangers have +30 elemental armor and 70 base AR, Armor of Salvation and War Supplies bring them up to 115AR vs fire. To get below 108, your Dhuum armor should be non-max: 61AR, which can only be crafted in The Amnoon Oasis. Do not use anything else to boost your elemental armor, but you can use a Bow Grip of Shelter and Stalwart Insignias for protection against the skeletons. Anyone except ranger can use a fire shield, and wield a Spear of Warding. ==Health== If it's your job to die at Dhuum and come back as a spirit, your health should be as low as possible so that you die quickly, so your Dhuum armor should have 5 superior runes. As a spirit, your health is fixed at 500, so the -75s will no longer affect you. As the emo (assuming you are glitching Dhuum rather than dying), you still want low health so that Dhuum will target you. The SoS or SS (whoever has PI and is staying alive) should have normal health, only reduced by the superior runes used to do your job. ==Weapon mods== Emo does not need a special weapon if you are staying alive; just use your normal staff and wand Dhuum. Everyone else should have a Zealous weapon: bows for rangers since they can meet the Marksmanship requirement and do extra damage, and spears for everyone else. The inscription should be "Don't Think Twice". ==See Also== [[Dhuum Guide]] [[Elementalist Equipment]] [[Mesmer Equipment]] [[Necromancer Equipment]] [[Ranger Equipment]] [[Ritualist Equipment]] ggsjlgoh6pu5718mnllz0byr36nmetg 幻术装备 0 14 194 2018-12-17T10:11:46Z Guildwars 30442302 创建页面,内容为“Mesmers in speedclears typically take the role of a spiker using Domination Magic as their primary attribute, but there are some notable exceptions such as [[LT]] an…” 194 wikitext text/x-wiki Mesmers in speedclears typically take the role of a spiker using Domination Magic as their primary attribute, but there are some notable exceptions such as [[LT]] and [[T4 (UW)|T4]] in Underworld. == Armor Sets == ==== Spiking Set ==== *5x Radiant Insignia *+1 Domination Magic headpiece *Rune of Superior Domination Magic *Rune of Superior Fast Casting *Rune of Superior Vigor *2x Rune of Attunement [[File:normal armor.png]] Mesmers often need to use different attributes while keeping the Domination headpiece ([[TK]] in DoA, [[Spiker (UW)|Spiker]] in UW), so you want to have two additional pieces of armor, correspondent to the two pieces that have the Attunement Runes. For example, your headpiece is Domination, your chestpiece contains the +50hp rune, your Gloves contain +3 fast cast, then craft an additional leg piece and boots. Put an +3 Illusion Magic in one, and +3 Inspiration on the other. As a result, you will be able to have any combination of the superior runes (only dom+fc, dom+fc+ill, dom+fc+insp, or all 4). ==== High Health Set ==== Since the spiking armor set has almost no extra health and a lot of health penalty, you will gain great benefit from having a high HP set to swap to. Only use this when necessary to survive. *5x Survivor Insignia *Rune of Superior Vigor *4x Rune of Vitae [[File:health.png]] ==== [[LT]] / Tanking Armor ==== *5x Blessed Insignia *Rune of Superior Fast Casting *Rune of Superior Vigor *2x Rune of Vitae [[LT]] requires '''three''' headpieces: +1+3 Inspiration for Lab, Escort and Vale pop, +1+3 Domination for the top group in Vale quest, +1+3 Illusion for UWG. ==== Dhuum Armor ==== Lastly, if you want to take your mesmer in UW, either as LT or Spiker, you should have a Dhuum set. Brawler's insignas on all pieces, any Superior (-75hp) rune on all pieces. {| class="wikitable" ! Area ! colspan="4" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[UW]] ! [[Urgoz's Warren|Urgoz]] ! [[The Deep]] |- ! Role || [[caller]] || [[TK]] || [[IaU (spiker)|IaU]] || [[MLK]] || [[T4 (UW)|T4]] || [[spiker (UW)|spiker]] || [[LT]] || || |- | Radiant armor || ✔ || ✔ || ✔ || ✔ || || ✔ || || ✔ || ✔ |- | sup Illusion piece || {{ref|1}} || ✔ || || || || ✔ || || || |- | sup Inspiration piece || || || || || || ✔ || || || |- | Blessed armor || || || || || ✔ || || ✔ || || |- | high health set || ✔ || ✔ || ✔ || ✔ || || || || ✔ || ✔ |- | Dhuum armor || || || || || ✔ || ✔ || ✔ || || |} {{note|1}}In [[FBGM tactics]], the VoR can bring Wandering Eye, which requires a sup illusion rune on one armor piece. == Weapon Sets == Mesmers use a lot of different weapons. Note that unless Zealous is required, all martial weapons should be Crippling, just in case you have YMLaD on your bar. * Customized 40/40 Domination set for spiking in [[DoA]], Deep, Urgoz, FoW mesway. * (Crippling) Spear of Enchanting with "I have the Power!" and Domination Focus with "Master of my Domain" (+1/20%) for spiking in Underworld. * High Energy set (+15/-1 on wand and focus) for when you are low on energy and need to spike. * (Crippling) Longbow of Enchanting for pulling. Enchanting mod required for [[LT]]. * Staff of Enchanting for casting enchantments when low on energy. Especially useful for [[LT]]. * Zealous Scythe of Enchanting for [[LT]] during Vale split. * Defensive Set: (Crippling) Spear of Enchanting or +30 hp depending on role, with an appropriate shield (below). * Dhuum Set: Zealous Spear of Warding with "Don't Think Twice" and the fire shield. {| class="wikitable" ! Area ! colspan="4" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[UW]] ! [[Urgoz's Warren|Urgoz]] ! [[The Deep]] |- ! Role || [[caller]] || [[TK]] || [[IaU (spiker)|IaU]] || [[MLK]] || [[T4 (UW)|T4]] || [[spiker (UW)|spiker]] || [[LT]] || || |- | 40/40 dom || ✔ || ✔ || ✔ || ✔ || || || || ✔ || ✔ |- | high energy set || ✔ || ✔ || ✔ || ✔ || {{ref|2}} || {{ref|2}} || {{ref|2}} || ✔ || ✔ |- | enchanting spear || || || || || ✔ || ✔ || ✔ || || |- | longbow || || ✔ || ✔ || || || || ✔ || || |- | zealous scythe || || || || || || || ✔ || || |- | Dhuum spear || || || || || ✔ || ✔ || ✔ || || |} {{note|2}}UW T4, spiker, and LT can use a high energy focus, but should still use an enchanting spear rather than a wand. == Shields == * +10 vs demons (such as Aegis of Aaaaarrrrrrggghhh) for [[DoA]] * Devotion with +10 vs slashing for [[LT]] * Devotion with +10 vs fire for Basement keeper [[Spiker (UW)]] and Dhuum * Devotion with +10 vs earth for [[T4 (UW)]] {| class="wikitable" ! Area ! colspan="4" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[UW]] ! [[Urgoz's Warren|Urgoz]] ! [[The Deep]] |- ! Role || [[caller]] || [[TK]] || [[IaU (spiker)|IaU]] || [[MLK]] || [[T4 (UW)|T4]] || [[spiker (UW)|spiker]] || [[LT]] || || |- | demon shield || ✔ || ✔ || ✔ || ✔ || || || || || |- | slashing shield || || || || || || || ✔ || ✔{{ref|3}} || |- | fire shield || || || || || ✔ || ✔ || ✔ || || |- | earth shield || || || || || ✔ || || || || |} {{note|3}}Damage types in Urgoz are widely varied, but slashing is very common, and it's what you're likely to get hit with most if you're stuck in dredge or wolves. == Pcons == Mesmers should carry plenty of all Pcons. Only exceptions is alcohol, which is never used, and Powerstones, which should rarely be used by a Mesmer. == Summoning Stones == * [[Ghastly Summoning Stone|Ghastly stones]] for damage * Throwaway stones for breaking aggro * Gaki stones for [[IaU (spiker)|IaU]] in DoA. Other stones also work, although less effectively, such as Jadeite (Siege Turtle) and Chitinous (Devourer). == Titles == * '''Norn''' is very important in for "You Move Like a Dwarf!" and "Finish Him!" * '''Asuran''' is very important for Pain Inverter * '''Sunspear''' for Cry of Pain * '''Ebon Vanguard''' is somewhat important for Ebon Escape * '''Deldrimor''' is typically not used {| class="wikitable" ! Area ! colspan="4" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[UW]] ! [[Urgoz's Warren|Urgoz]] ! [[The Deep]] |- ! Role || [[caller]] || [[TK]] || [[IaU (spiker)|IaU]] || [[MLK]] || [[T4 (UW)|T4]] || [[spiker (UW)|spiker]] || [[LT]] || || |- | Air of Superiority || ✔ || || || || || || || || |- | Pain Inverter || || ✔ || ✔ || || || || || || |- | Ebon Escape || ✔{{ref|4}} || || || ✔{{ref|4}} || ✔ || ✔ || || ✔ || ✔ |- | "Finish Him!" || {{ref|5}} || ✔ || || || || || || ✔{{ref|6}} || |- | "I Am Unstoppable!" || || || ✔ || || || || || ✔ || |- | "You Move Like a Dwarf!" || ✔ || || ✔ || {{ref|7}} || || || || ✔ || ✔ |} {{note|4}}DoA caller and MLK do not use EE in [[Golt Tactics|Golt]] or [[3-3 Tactics]]. {{note|5}}DoA caller uses FH in [[French Tactics]]. {{note|6}}Only one mesmer needs FH in skipway Urgoz. {{note|7}}MLK uses YMLaD in 3-3 and French Tactics. hfmxz3ux9o1gs4buw0aupm6t83g28zz 0 10 201 190 2019-05-02T06:26:10Z Guildwars 30442302 201 wikitext text/x-wiki 因有多人过问,因此,再发一遍“挂”的网址。以后,除非这些网址有改动,不再回答“挂的论坛是多少”这类问题。 (1) 挂的汇集。注意,以下链接内有人散布带病毒的挂。因此,为了自己的隐私(例:信用卡号,各种密码,家人的照片等),应该: ==> 勿用没源代码的挂 (即:以.exe或 .a3x为尾缀的挂,都不要用;看到就要删。另外,如看不到文件尾缀,也不要用)。 ==> 勿用没有众人留言认可或点赞过的挂。 ==> 勿用其中gwa2.au3(激战接口文件)与众不同的挂 (可用https://www.diffchecker.com/ 对比各激战接口文件的不同)。 最后,论坛地址是: (2) 激战助手 C++版,其中,游戏更新后,如挂需要相应的更新,则会出现在GWCA夹子里 (gwca = C++版的激战接口文件)。助手地址是: 那你的意思是,从昨天起,一堆人的账号是在没有走漏账号密码的情况下,被盗了 那你也已肯定那些人的账号和用第三方的exe和a3x无关? 那这“很多人”都没用过挂,具体是哪些人,好像玩激战的都会用挂,或许只是“很多人”没承认自己用过挂呵呵 找到了一解答问题的暂行方案,即,在他人表达问题时,若问题的内容有点模糊,不完整,或不清楚,我就一概如下作答了:“不清楚,无法回答;可录像”。(当然,如连录像都录得丢三落四地,那照样不答 ) 。 无法每次都 花30分钟-2个小时 在那儿 即 苦口婆心 又 挤牙膏似地 引导 别人 去把 他们自己的问题 用 中文 描述清楚呵呵 。另外,可适当地减少以下字眼所出现的频率 (即,那些没有定义的各种万能“代”词),例: "搞,弄,使,行" 等。有必要时,也可避免运用 那些 主语失踪,谓语出家,宾语阵亡 的不完整句子 。 野队论坛上根本没这样教的。在谩骂,嘲笑,和讽刺的"鼓励"下,根本没人会如此被动的。论坛上没人敢指望有人手把手帮忙,他们都是有一丁半点的线索就已经痛哭流涕了。可群里人倒好,有现成的东西,全中文的,有时比野队还全的工具,连测试都不带测试的,等喂饭等成了精。 不干我事,以后就是群里人没录像,或描述不清楚,我就不管,否则尽是让自己难受,非得去看那些丢三落四又不知所云的简陋描述。别人三个字的问题,我要犯贱地花上三段话才能猜出他到底什么意思,然后竟还要解答。现在变得别人越问越高兴,而且花在描述问题上的字数也越来越少,因为反正最后我都能答,扔给我就行了,完全不在乎回答简陋的问题会要浪费多少时间。又不是我需要解答,我自己的问题还没人回答呢,烦死了呵呵 新闻: 但接到机上广播通知:“ 有一架飞机在飞行过程中玻璃碎裂,备降成都,因要给备降航班留出通道,所以CA4185暂不起飞" 改: 有飞机遇险 (驾驶舱穿漏)。征本站跑道应急。以下航班受阻。延误时间不明 (大于 3 小时)。 可供 外文学习者 参考的媒体产物不可避免地受其当地人文影响。这些 不必刻意地政治宣传就会。以下提供吻合“自由世界”口气和说话方式的外文范文。这些范文的出发点皆与“自由世界”的各种立场截然相反。写作目的:令读者发现,可用外文对“自由世界”反唇相讥,可用外文声援中国中共。照样可以被用反华,包括反共不反华之说,不理所当然。修辞 推理,拨开云雾,实质内容 spear mod, it's 7e and that must be an unique spear mod right there no it's a standard spear mod right there if u need to convince urself thru pm's, pm urself that would be idiotic, like the idea hasn't stopped u before, won't stop u since thanks for your time:) you have a good one did u need to show urself out nope im here all dya long day* steady ur fingers i know hehe sorry abt that too much information <br><br> *If you wish for an infinite number of solutions, get both solutions in the unit circle, then do +2*n*pi, where n is an integer :OR *Inverse Cosine is a unique solution from 0 to PI **Do (2*pi - t) to get the other solution from [0, 2*pi) *Inverse Sine is a unique solution from -PI/2 to PI/2 **Do (pi - t) to get the other solution from [0, 2*pi) <syntaxhighlight> sin(–t) = –sin(t) cos(–t) = cos(t) sin( pi - t) = sin t cos( pi - t) = - cos t cos( 2*pi - t) = cos t (duh, straight from above) </syntaxhighlight> *Dot Product **Is a scalar **Involves cos(x) ***Range of Inverse Cosine is [0, pi] **Is symmetric across the 0-pi axis **Is an orthogonal test, i.e., when it equals 0, the two vectors are orthogonal **Formula proved by: ***Law of Cosines (https://proofwiki.org/wiki/Cosine_Formula_for_Dot_Product) ***Interpretation: dot product is really a transformation, which can also be viewed as a projection (https://www.youtube.com/watch?v=LyGKycYT2v0) **Sign of Dot Product can only determine if the angle between the vectors have crossed the 90 degrees threshold (i.e., to be clear, the "vertical" threshold, when holding either one of the vectors as horizontal; either one because the choice makes no difference). ***It cannot determine whether the angle has crossed the 180 degrees threshold because the value is symmetric across the horizontal axis, and inverse cosine will only yield a single solution, which falls between 0 and 180 degrees. ***You may well respond with an angle value greater than 180 degrees, using the (360 - t) cosine identity above (https://www.quora.com/Why-dot-product-of-two-vectors-is-defined-for-angle-between-o-and-180-degrees) ***<u>Better suited to determine the angle between two vectors, without one of them being the starting reference</u> **<b>Makes no sense to view one of the vectors as a reference/starting vector when counting the angle</b> *Cross Product **Is a vector **Involves sin(x) ***Range of Inverse Sine is [-pi/2, pi/2] **The MAGNITUDE is symmetric across the -PI/2 to PI/2 axis ***HOWEVER, the direction of the cross product flips as the input angle changes sign **Is a parallel test, i.e., when it equals 0, the two vectors are parallel **Formula proved by: ***Definition and Dot Product Formula (https://math.la.asu.edu/~surgent/mat272/cross_mag_proof.pdf) **Sign of the Cross Product determine if the angle has crossed the 180 degrees threshold (i.e., to be clear, the "horizontal" threhold, when holding one of the vectors as horizontal, the choice of starting vector <u>MATTERS</u>) **<b>Choosing one of the vectors as a reference/starting vector when counting the angle matters; the choice will affect the sign/direction of the result, as indicated by the right hand rule</u> ***https://stackoverflow.com/questions/7785601/detecting-if-angle-is-more-than-180-degrees 5whapjjhhrjwahqhe2v7sq8k7i8cylk 暗杀装备 0 16 196 2018-12-17T10:20:29Z Guildwars 30442302 创建页面,内容为“Assassins in speedclears always take the role of tank or terra using Shadow Form. == Armor == === Standard Armor === Assassin standard armor uses 5x Blessed insigna…” 196 wikitext text/x-wiki Assassins in speedclears always take the role of tank or terra using Shadow Form. == Armor == === Standard Armor === Assassin standard armor uses 5x Blessed insignas, a shadow arts headpiece with superior shadow arts rune (+1+3), a superior vigor and 3x runes of vitae (30 hp) or attunement (6 energy). Health is better for general tanking, especially in DoA, while energy is preferred on FoW terras. You always want an extra "high hp" headpiece with a minor shadow arts rune (+1+1) for a 75 hp boost. You may want to have an extra piece of armor (not headpiece) with a superior dagger mastery rune to swap to meet the req on your daggers on terra roles. === Armor vs Type === Assassins have access to the profession specific insignas which provide +10 armor vs physical and an additional +10 vs each physical damage (Piercing, Slashing, Blunt). It may be worth having an extra set of armor with one of those if you decide to focus on some specific role. Those armors will have the same runes as the standard one, and all Insignas replaced: * Infiltrator's (+10 vs physical, +10 vs piercing) for Gloom (DoA) as [[TT]] and Cave (FoW) as [[T2 (FoW)]] or [[T4 (FoW)]] * Saboteur's (+10 vs physical, +10 vs slashing) for tanking Wolves in Urgoz * Vanguard's (+10vs physical, +10 vs blunt) for tanking abyssals in FoW as MT {| class="wikitable" ! Area ! colspan="2" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[FoW]] ! colspan="2" style="text-align:center;" | [[Urgoz's Warren|Urgoz]] ! [[The Deep]] ! colspan="2" style="text-align:center;" | [[SoO]] ! [[Kath]] ! colspan="2" style="text-align:center;" | [[Rragar's]] ! [[Slavers']] ! [[Bogroot Growths|Frogroots]] ! [[Frostmaw's Burrows|Frostmaw]] |- ! Role || [[MT (DoA)|MT]] || [[TT]] || [[MT (FoW)|MT]] || [[T2 (FoW)|T2]] || [[T4 (FoW)|T4]] || tank || sinway || WotA || A/P || A/N || || tank || gater || tank || tank || sinway |- | Blessed armor || ✔ || ✔ || {{ref|1}} || ✔ || ✔ || || ✔ || || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || || ✔ |- | Saboteur's armor || || || || || || ✔ || || || || || || || || || ✔ || |- | Infiltrator's armor || || {{ref|2}} || || ✔ || ✔ || || || || || || || || || || || |- | Vanguard's armor || || || ✔ || || || || || || || || || || || || || |- |} {{note|1}}In T2way, Blessed is good anywhere but forge. {{note|2}}Infiltrator's can be nice for doing cave, but is definitely not required. == Weapons == * Sword/Axe/Spear of Enchanting with "I Have the Power" as your main weapon. * Insightful Earth Magic Staff of Enchanting with "Have Faith" as your high energy set. * Flatbow of Enchanting for pulling. * Customized Vampiric Daggers of Enchanting with "Guided by Fate" for damage. * Zealous Daggers of Enchanting with "I have the Power" for energy. * Zealous Scythe of Enchanting with "I have the Power" for energy. * Zealous Spear of Enchanting with "I have the Power" for energy. If you play [[T2 (FoW)]] you want to have a Silencing mod (+33% daze duration) on one of your martial weapons (Dagger, Bow or Spear) to cast Technobabble. {| class="wikitable" ! Area ! colspan="2" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[FoW]] ! colspan="2" style="text-align:center;" | [[Urgoz's Warren|Urgoz]] ! [[The Deep]] ! colspan="2" style="text-align:center;" | [[SoO]] ! [[Kath]] ! colspan="2" style="text-align:center;" | [[Rragar's]] ! [[Slavers']] ! [[Bogroot Growths|Frogroots]] ! [[Frostmaw's Burrows|Frostmaw]] |- ! Role || [[MT (DoA)|MT]] || [[TT]] || [[MT (FoW)|MT]] || [[T2 (FoW)|T2]] || [[T4 (FoW)|T4]] || tank || sinway || WotA || A/P || A/N || || tank || gater || tank || tank || sinway |- | vamp daggers || ✔ || ✔ || ✔ || || || || || || || || {{ref|3}} || || ✔ || || ✔ || |- | zealous daggers || || || || || || || || ✔ || ✔{{ref|4}} || ✔{{ref|4}} || ✔ || || || || || {{ref|5}} |- | flatbow || ✔ || ✔ || || {{ref|6}} || {{ref|6}} || || || || ✔ || || || || || || || |- | spear || || {{ref|7}} || || ✔ || || ✔ || ✔ || || || || || || || || || |- | enchanting one-hand || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || || ✔ || ✔ || ✔ || ✔ || || ✔ || ✔ || ✔ |- | enchanting staff || ✔ || ✔ || {{ref|8}} || ✔ || ✔ || {{ref|8}} || ✔ || || {{ref|8}} || {{ref|8}} || ✔ || {{ref|8}} || ✔ || {{ref|8}} || ✔ || ✔ |- |} {{note|3}}If you have no energy problems in Kath, vamp daggers will improve your DPS. {{note|4}}Zealous daggers are only used for re-gaining energy at Fendi. {{note|5}}In Frostmaw's, zealous daggers are only used by the A/N. {{note|6}}Flatbow is only useful to T2/T4 for pulling wolves when they are in an awkward spot. {{note|7}}HCT and other staff mods can be somewhat useful, but are absolutely not required. == Shields == Along with your main weapon, you want a shield of devotion with one of the following inscriptions: * +10 vs Demons such as Aegis of Aaaaarrrrrrggghhh for DoA tanking * +10 vs Piercing for Cave in FoW * +10 vs Slashing for tanking Wolves in Urgoz, Shadows and Skeletons in FoW * +10 vs Blunt for tanking Abyssals in FoW. {| class="wikitable" ! Area ! colspan="2" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[FoW]] ! colspan="2" style="text-align:center;" | [[Urgoz's Warren|Urgoz]] ! [[The Deep]] ! colspan="2" style="text-align:center;" | [[SoO]] ! [[Kath]] ! colspan="2" style="text-align:center;" | [[Rragar's]] ! [[Slavers']] ! [[Bogroot Growths|Frogroots]] ! [[Frostmaw's Burrows|Frostmaw]] |- ! Role || [[MT (DoA)|MT]] || [[TT]] || [[MT (FoW)|MT]] || [[T2 (FoW)|T2]] || [[T4 (FoW)|T4]] || tank || sinway || WotA || A/P || A/N || || tank || gater || tank || tank || sinway |- | demon shield || ✔ || ✔ || || || || || || {{ref|9}} || || || || || || || || |- | blunt shield || || || ✔ || || || || || || ✔ || || || || || || || |- | slashing shield || || || {{ref|10}} || ✔ || || ✔ || || || ✔ || || || || || || ✔ || |- | piercing shield || || || || || || || || || || || || ✔ || || ✔ || || |- | earth shield || {{ref|11}} || || || || || || || || || || || || || || || |- | fire shield || || || || || || || || || || || ✔ || ✔ || || || || |- | lightning shield || || || {{ref|12}} || || || || || || || || || || || || ✔ || ✔ |- |} {{note|9}}Demon shield is only useful in the Deep for running past onis and Kanaxai Aspects. {{note|10}}Slashing shield is only useful in FoW for tanking [[Skeletal Berserker]]s and [[Shadow Warrior]]s. {{note|11}}Titans do not count as demons for the purpose of a shield, so +10 vs earth is effective against them. {{note|12}}In T2way, lightning shield is effective against [[Skeletal Icehand]]s and [[Spirit Shepherd]]s. == Pcons == Assassins don't typically need many pcons to be effective, however every little bit helps. Cupcakes are mandatory in Terra roles, and you should always have Powerstones in your inventory in case you get interrupted. == Summoning Stones == * Ghastly stones for damage * Legionnaire Crystal for damage * Throwaway stones for breaking aggro == PvE Skills and Titles== * '''Norn''' is extremely important for IaU, which is really common on assassins * '''Deldrimor''' for Dwarven Stability on [[T4 (FoW)]] * '''Ebon Vanguard''' is extremely important for Honor, which is taken on terras and [[Main Tank (FoW)]] * '''Asuran''' rank 4 is required for [[T2 (FoW)]] {| class="wikitable" ! Area ! colspan="2" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[FoW]] ! colspan="2" style="text-align:center;" | [[Urgoz's Warren|Urgoz]] ! [[The Deep]] ! colspan="2" style="text-align:center;" | [[SoO]] ! [[Kath]] ! colspan="2" style="text-align:center;" | [[Rragar's]] ! [[Slavers']] ! [[Bogroot Growths|Frogroots]] ! [[Frostmaw's Burrows|Frostmaw]] |- ! Role || [[MT (DoA)|MT]] || [[TT]] || [[MT (FoW)|MT]] || [[T2 (FoW)|T2]] || [[T4 (FoW)|T4]] || tank || sinway || WotA || A/P || A/N || || tank || gater || tank || tank || sinway |- | Technobabble || || || ✔{{ref|13}} || ✔ || || || || || || || || || || || || |- | Dwarven Stability || || || ✔{{ref|14}} || || ✔ || ✔ || || || ✔ || ✔ || ✔ || || ✔ || || ✔ || ✔ |- | Great Dwarf Weapon || || || || || || || || || || || ✔ || || || || || |- | Ebon Battle Standard of Honor || || || ✔ || ✔ || ✔ || || ✔{{ref|15}} || || ✔ || || ✔ || ✔ || ✔ || ✔ || ✔ || |- | Ebon Escape || || || || || || || ✔ || ✔ || || ✔ || || || || || || |- | Ebon Vanguard Assassin Support || || || || || || || ✔ || || || || ✔ || || ✔ || || || |- | "I Am Unstoppable!" || ✔ || ✔ || ✔{{ref|14}} || ✔ || || ✔ || ✔ || || || || || || || ✔ || ✔ || ✔ |- | "You Are All Weaklings!" || || || || || || || || || ✔ || || || || || || || |- | "You Move Like a Dwarf!" || ✔ || || || || || || || ✔ || || || || || || || || |} {{note|13}}As FoW MT, you can either bring Technobabble to help finish off [[Shadow Monk]]s, or if you are confident in your V1, you can bring Dash instead. {{note|14}}FoW MT can bring either DStab or IaU for anti-KD. {{note|15}}Only one sin in sinway Urgoz (often the A/N) brings Honor. 0nhvh6lnh2hcb3gz8xwk9tpljlrv07c 死灵装备 0 13 193 2018-12-17T10:10:16Z Guildwars 30442302 创建页面,内容为“Necros are commonly used as spikers in the Deep and in low man Urgoz, and occasionally in UW and 3-3 tactics in DoA. == Armor == === Standard Armor Set === * +1+3 C…” 193 wikitext text/x-wiki Necros are commonly used as spikers in the Deep and in low man Urgoz, and occasionally in UW and 3-3 tactics in DoA. == Armor == === Standard Armor Set === * +1+3 Curses headpiece * +3 Soul Reaping * Superior Vigor * 2x Rune of Attunement * Full Radiant Insignias === High HP Set === Since the spiking armor set has almost no extra health and a lot of health penalty, you will gain great benefit from having a high HP set to swap to. This set is useful for running in Deep and in low man Urgoz. * Full Tormented/Survivor Insignias * Rune of Superior Vigor * 4x Rune of Vitae == Weapons == * 40/40 Curses set for spiking * High Energy set (+15/-1 on wand and focus) for when you are low on energy and need to spike. * One handed martial weapon for a defensive set == Shields == * Demon shield for DoA and the Deep == Pcons == Birthday Cupcakes, Candy Apples, Candy Corn, Golden Eggs, Pumpkin Pie Powerstones are needed for low man Urgoz == PvE Skills and Titles== * '''Sunspear''' for Necrosis * '''Norn''' for YMLaD and "Finish Him!" * '''Vanguard''' for Ebon Escape * '''Asuran''' for Pain Inverter for UW {| class="wikitable" ! Area ! [[UW]] ! [[The Deep]] ! [[DoA]] |- | "Finish Him!" || || || ✔ |- | "You Move Like a Dwarf!" || || ✔ || ✔ |- | Ebon Battle Standard of Honor || ✔ || || |- | Ebon Escape || ✔ || ✔ || |- | Pain Inverter || ✔ || || |- | Necrosis || || ✔ || ✔ |- |} tlu2zioghn5ft37y5ldf39lojjluenr 游侠装备 0 11 191 2018-12-17T10:07:08Z Guildwars 30442302 创建页面,内容为“Rangers in speedclears typically take the role of a tank or terra using Shadow Form and Whirling Defense. The only exception is SoOSC where rangers are the main spik…” 191 wikitext text/x-wiki Rangers in speedclears typically take the role of a tank or terra using Shadow Form and Whirling Defense. The only exception is SoOSC where rangers are the main spikers as R/D. Luckily, R/Ds can perform the job successfully with the tank armor, and only a specific bow is required. Rangers also are used to solo all Elite Areas, aside from The Deep. == Armor == === Standard Armor === *5x Blessed Insigna *+1+3 Expertise Headpiece *Superior Vigor *3x Rune of Attunement (Terra Roles) or 3x Rune of Vitae (DoA Tank) === Armor vs Type === Ranger has access to the profession specific Insignas which provide +15 armor against each type of elemental damage. Although they only provide 5 more armor than Blessed, they can be worth buying if you decide to focus in some specific roles. Those armor will have the same runes as the standard one, and all Insignas replaced: * Stormbound armor (+15 vs Lightning) for [[T3 (FoW)]] * Earthbound armor (+15 vs Earth) for tanking Titans in DoA === Dhuum Armor === Dhuum's Judgment is Fire damage and rangers have very high base elemental armor, so in order to maximize PI damage rangers need to have a less than max armor for Dhuum. More specifically, it must be a 61-AL armor with Marksmanship headpiece (+1+3) and any 4 superior runes to have low health so you can die during the first Judgment and be back as a ghost quickly. Use Stalwart Insignias for defence against skeletons. Once you are a ghost, your health is fixed at 500, so having superior runes is no longer a risk. === Headpieces/Other Armor === Rangers should have the following headpieces, all with a Blessed Insigna: * +1+3 Expertise as your standard headpiece * +1 Expertise with a Blessed Rune and a Rune of Vitae as your high-hp headpiece. Whirling Defense is the only Expertise skill and has a long duration, so swapping to high hp headpiece has no drawback and can be life-saver. * +1+3 Wilderness Survival headpiece for casting spirits such as Winnowing typically used by UW Terras ([[T1 (UW)|T1]], [[T2 (UW)|T2). * +1+3 Beast Mastery headpiece in case you need to bring Edge of Extinction. * +1+3 Marksmanship headpiece to meet the requisite of your Bow. Can double as your Dhuum set headpiece. * +3 Marksmanship armor piece to meet the requisite of your bow and still be able to use Whirling. == Weapons == * Sword/Axe/Spear of Enchanting with either +5e, 10% HCT or 10% HSR. Since the AI Update preference of Sword/Axe over spear has no impact on enemy AI. * Staff of Enchanting as your high energy set. For general purposes an Insightful Staff of Enchanting with +5e^ench. If you are using HoS/DC constantly for running then you want a Swift Staff of Enchanting with 10% HSR inscription. * Zealous Daggers of Enchanting with a +5e inscription for energy * Zealous Scythe of Enchanting with a +5e inscription for energy * Customized Vampiric Flatbow of Enchanting with a +15% w/ench inscription. Used for pulling and damage whenever you don't have Honor on your build. * Customized Vampiric q5/6 Daggers of Enchanting with a +15% w/ench inscription. Used for damage whenever you have Honor on your build. Required on [[T3 (UW)]]. * Customized Vampiric q0 Scythe of Enchanting with a +15% w/ench inscription. Used for AoE damage, preferably with Honor. Required on [[T3 (UW)]] * Customized Zealous Flatbow of Deathbane (+20% vs undead) with +15% w/ench. Used as your SoOSC bow and can double as (sub-optimal) Dhuum bow. * Dhuum bow: Customized Zealous Short/Flat bow of Defense / Warding with "Don't Think Twice". q7 if you don't want to use pcons, otherwise q9. == Shields == Shields of devotion with the following inscriptions: * +10 vs Demons (such as Aegis of Aaaaarrrrrrggghhh) for DoA tanking * +10 vs Fire against twebs in UW (T1 Quest, T2 Pools) and Burning forest in FoW (T1) * +10 vs Cold for popping reaper as T1 * +10 vs Lightning for lightning forest (FoW T3) * +10 vs Slashing for UW Lab (T2 duo pull, T1 wastepull), tanking shadows and skeletons in FoW (MT and T3) * +10 vs Blunt for tanking Abyssals in FoW (MT, T1), tanking Aatxes in UW * +10 vs Piercing for Smites in UW (T1), Cave in FoW * +10 vs Earth for killing Titans in DoA {| class="wikitable" ! Area ! colspan="2" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[FoW]] ! colspan="3" style="text-align:center;" | [[UW]] |- ! Role || [[MT (DoA)|MT]] || [[TT]] || [[MT (FoW)|MT]] || [[T1 (FoW)|T1]] || [[T3 (FoW)|T3]] || [[T1 (UW)|T1]] || [[T2 (UW)|T2]] || [[T3 (UW)|T3]] |- | demon shield || ✔ || ✔ || || || || || || |- | blunt shield || || || ✔ || ✔ || || || || |- | slashing shield || || || ✔ || || ✔ || ✔ || ✔ || |- | piercing shield || || || || || || ✔ || || |- | earth shield || || || || || || || || |- | fire shield || || || || ✔ || || ✔ || ✔ || |- | lightning shield || || || || || ✔ || || || |- | cold shield || || || || || || ✔ || || |- |} == Pcons == The Standard pcons are *Birthday Cupcake (Terra Roles/Spiking) (Optional in DoA as Tank) *Candy Apples (Energy/Health) *Candy Corn (SF/Whirling) *Golden Eggs (SF/Whirling) *Pumpkin Pie (Auto Attacks) *War Supplies (Armor/Regen) In areas where you will be weakened and have Shadow Form, Lunar Fortunes will be necessary. Lunars also allow you to maintain a permanent Whirl. Pcons such as Drake Kabob, Skalefin Soup, and Pahnai Salad, are generally used for Solos and Record attempts. Rainbow rocks are also held in reserve for Solos/Records, but some people will pop Rainbows as T2 in UW depending on the team. == Summoning Stones == * Ghastly stones for damage, required on [[T3 (UW)]] * Throwaway stones for breaking aggro == Titles == * '''Deldrimor''' Title is extremely important to maintain Whirling Defense * '''Norn''' for IaU on [[T3 (FoW)]], DoA tank and more * '''Ebon Vanguard''' for Honor, for example on [[MT (FoW)]] and [[T3 (UW)]], and EE in [[SoOSC]] * '''Asuran''' for Radiation field on [[T2 (UW)]] * '''Kurzick/Luxon''' for Triple Shot in SoOSC {| class="wikitable" ! Area ! colspan="2" style="text-align:center;" | [[DoA]] ! colspan="3" style="text-align:center;" | [[FoW]] ! colspan="3" style="text-align:center;" | [[UW]] ! colspan="1" style="text-align:center;" | [[SoO]] |- ! Role || [[MT (DoA)|MT]] || [[TT]] || [[MT (FoW)|MT]] || [[T1 (FoW)|T1]] || [[T3 (FoW)|T3]] || [[T1 (UW)|T1]] || [[T2 (UW)|T2]] || [[T3 (UW)|T3]] || [[R/D Glass Arrows]] |- | Deldrimor || || || Dwarven Stability || Dwarven Stability || Dwarven Stability || Dwarven Stability || Dwarven Stability || Dwarven Stability || Dwarven Stability |- | Ebon || || || Ebon Battle Standard of Honor || || || Ebon Battle Standard of Honor || || Ebon Battle Standard of Honor || Ebon Escape |- | Asuran || || || || || || || Radiation Field || || |- | Norn || || || "I Am Unstoppable!" || "I Am Unstoppable!" / "Finish Him!" || "I Am Unstoppable!" || Feel No Pain / "Finish Him!" || || || "I Am the Strongest!" |- | Kurzick/Luxon || || || || || || || || || Triple shot |- | Sunspear || || || || || || || || || |- |} 7ulq14n18feq82vzncyy3fg7dp2bkcs 游侠装备及补品 0 5 126 125 2018-03-22T23:47:02Z Guildwars 30442302 /* 游侠需备有4种盾 */ 126 wikitext text/x-wiki __NOTOC__ *早,以下是游侠装备和补品的解说 *这是初稿,因此,解说或会断断续续 *但或可作为后人重新录制时的参考 *鼓励观众用弹幕对视频的内容做补充,也可用下方的留言本提问 ==先看盔甲部分== *游侠需备 5件 防御为 70的 盔甲 (可在凯宁城或其他大城购买,这些盔甲除材料外,只要1k就能买到;头盔要用专精头盔) *给每份盔甲上 祝福微记 *给头盔上 1x 高级专精 符文 *买3个 生命(或调和) 符文,将其分别分配给三件盔甲,每件一个 *买一个 高活或中活 符文,放在尚未分到符文的盔甲上 ==游侠需备有5-6件武器== #第一,矛或剑 #第二,加能量的杖,组件效应下,杖可替角色加20能量 #第三,匕首精通为5或6的匕首。可用工具刷出来,但封号风险需自己承担 #第四,无需求的镰刀,即,镰刀精通为0的镰刀 (镰刀上没有“镰刀精通”字样的镰刀)。这也可用工具刷来,但封号风险需自己承担 #第五,长弓或平底弓,其他类型的弓射程过短,无用 要给以上的 所有武器安装 可延长加持有效期的组件 ==游侠需备有4种盾== *防火焰盾 *防冰冻盾 *防闪电盾 *防钝击盾 这些盾的特征都是由铸印所赋予的,因此,其实是要找4枚铸印,如刷不出来,可向群里的人员索取或购买,也可以去卡玛丹购买 *最后,要给每个盾上+45体力的组件 ==游侠相关的补品有12样== *可向群里的人索要这些补品,群里也人有卖这些补品,卡玛丹城内也有人卖 *如不在乎外挂的使用,所有这些补品也都可用外挂刷来,相关内容可见百科,但封号的风险需各人自己承担 可优先筹备 #生日蛋糕,主要用于加速和加血,但也可加能量 #鸡蛋,加属性点用 #粟米糖,加属性点用 所需的其他9种补品如下<br> #. 酒,防击倒用,但需结合矮人坚定技能,可自行阅读技能描述<br> # 地下召唤石(供t3骷髅墓穴任务用)<br> # 南瓜派,用来提高攻击和施法速度,例,t1或平原任务期间,此物或许也可减少角色技能被断的概率<br> # 糖苹果,加血用,例:t2山顶或女王处,冰地或平原的任务期间<br> # 战承物资,加防御用,例:t2山顶或女王处,冰地或平原的任务期间<br> # 复活卷 (可向群里的人索要或购买 制作复活卷所需的纤维和骨头,这些材料也可用工具刷来,见百科,封号的风险需各人自己承担)<br> # 勇气粉石 (可直接从游戏商人处购买 制作粉石所需的大理石,往往只需2.5k就可买一组。另外,可从游戏商人处购买粉石所需的土,也可用工具刷来,但封号的风险自行承担)<br> **(勇气粉石会令角色的所有技能得以瞬间恢复,因此,在平原任务期间,在t3和t4的防魔法技能被断时,他们会用粉石救急)<br> **(也因此,可记住,在快速团内,忌讳使用会提高全队士气的补品。士气被他人填满后,即士气达10%的时候,t3和t4就无法使用粉石了)<br> 8. 骷髅笼子,此物可在骷髅体力降到25%以下时,瞬间将其杀死,可在万圣节期间囤积骷髅笼子,见百科及相关工具,封号等后果自负<br> 9. 锦囊,此物可提高角色的属性点,如网络有延迟,或角色时常被敌人断的话,可用锦囊缓解这些问题。那么,可从他人处购买,或在农历新年期间囤积锦囊,见百科及相关工具,封号等后果自负 ==除以上12种物品外== *单人练习时,需准备药,此三物合在一起叫做"药", 如别无他法,可用工具刷来,见百科及相关工具,封号等后果自负 *最后,红蓝绿糖为地下奢侈品,有机会时可采购一些,但较为昂贵,练习期间和较慢的快速团内,不必使用 rxm7l2y4tpcizi42141grkk6txxlnw5 神唤装备 0 19 199 2018-12-17T10:22:50Z Guildwars 30442302 创建页面,内容为“Dervishes typically take the role of a spiker in speedclears but are also often required to tank mobs, especially in FoW. == Armor == === Standard Armor === *5x Win…” 199 wikitext text/x-wiki Dervishes typically take the role of a spiker in speedclears but are also often required to tank mobs, especially in FoW. == Armor == === Standard Armor === *5x Windwalker Insignias *1x Superior Earth Prayers, 1x Minor Mysticism, 1x Minor Scythe Mastery, 1x Superior Vigor, 1x Rune of Clarity/Restoration/Vitae *Earth Prayers headpiece You may want to have an extra piece of armor (not headpiece) with a Superior Mysticism rune to swap to meet the 17 mysticism breakpoint with 11 Mysticism, Grail, Corn and Egg. A Major Mysticism rune should be used instead if Lunars are also used. === Mageway Armor === This armor set is primarily used for running from south of Forge to Khobay in FoW. However, this can also be used for running in [[Rragar's Menagerie]]. *5x Forsaken Insignias *1x Superior Vigor, 4x Rune of Vitae == Weapons == *Customized Zealous q9 Scythe of Enchanting with a +15% w/ench inscription *Customized Vampiric q9 Scythe of Enchanting with a +15% w/ench inscription *Flat/Longbow of Enchanting for pulling with a 10% HCT inscription *Defensive Staff of Enchanting with a +5wE/10% HCT inscription *Martial Weapon of Enchanting with a 10% HCT inscription (must be a Sword or Axe for V3 in [[T4way]]) *Wand for Mageway in [[FoW]] *Customized Zealous q9 Flatbow of Deathbane (+20% vs undead) with +15% w/ench for Fendi in [[SoOSC Rangerway]] *Customized Zealous Daggers of Enchanting for use in SoOSC Daggerway == Shields == Shields of Devotion with the following inscriptions: *+10 vs Lightning for [[Lightning Forest]] in [[FoW]] A Shield of Valor with +10 vs Slashing for mageway == Pcons == Cupcakes and Pies are mandatory. Other pcons are also helpful for additional spiking power and survivability. == Summoning Stones == * Ghastly stones for damage * Legionnaire stone for damage * Throwaway stones for breaking aggro == Titles == * '''Norn''' is extremely important for IaU * '''Sunspear''' is important for Whirlwind Attack * '''Ebon Vanguard''' is extremely important for Honor and Ebon Escape 50hzrkg748b8de9gre78cwb33m5nr0n 祭祀装备 0 17 197 2018-12-17T10:21:10Z Guildwars 30442302 创建页面,内容为“Rits are used in UWSC as part of the vale team, and sometimes in the Deep and [[Bogroot Growths#Explosive AotL|Bogroot Growths]]. == Armor == * +1+3 Channeling Magi…” 197 wikitext text/x-wiki Rits are used in UWSC as part of the vale team, and sometimes in the Deep and [[Bogroot Growths#Explosive AotL|Bogroot Growths]]. == Armor == * +1+3 Channeling Magic headpiece * +3 Spawning Power * Superior Vigor * 2x Rune of Attunement * Full Radiant Insignias == Weapons == * Insightful Channeling Staff of Mastery with "Hale and Hearty" inscription * Zealous Wintergreen Spear of Shelter for Dhuum * 40/40 Curses set for Frogroots === Shields === * +10 vs Slashing +30HP for UW * +10 vs Lightning +30HP for Frogroots * +10 vs Demons for the Deep == Pcons == Birthday Cupcakes, Candy Apples, Candy Corn, Golden Eggs, Pumpkin Pie == Titles == * '''Norn''' for IaU and YMLaD * '''Vanguard''' for Ebon Escape and Honor * '''Deldrimor''' for Great Dwarf Weapon and Dwarven Stability * '''Asuran''' for Pain Inverter k8u7a4xq1adcserkmk8cb426ojimf2b 起跳点及上山事宜 0 8 135 134 2018-03-23T01:07:25Z Guildwars 30442302 135 wikitext text/x-wiki *早,以下是上山路线的说明 *这是初稿,因此,解说或会断断续续 *但或可作为后人重新录制时的参考 *鼓励观众用弹幕对视频的内容做补充,也可用下方的留言本提问 <hr> *上山途中,如发现有t3或t4掉队,可原地等他们。 *如自顾自地往前奔跑,那么,所经过的巨兽都会开始释放陷阱,给后来者制造不必要的麻烦。 *同理,在等待他人期间,不要让你的触发圈碰到在你前方的巨兽,否则你照样会预先激发一堆陷阱,给后来者制造麻烦。 *另外,山路上的"暗黑幽灵" 可将你击倒。用酒和"矮人坚定"技能防击倒,还可用防闪电的盾 降低暗黑幽灵对你的伤害。 *共有8个起跳点,可用地上的标记或纹路识别。 <hr> *现在描述第一个起跳点: *在我现在位置的左边和右边的地面上,皆有纹路 *此二纹路的中央,是t4的站位。t2和t3会以t4为目标,用暗影之心跳上,否则就需绕远道上山。 *t2和t3起跳的位置在此,在这犄角内 *如遇到突发情况,可用旁边这个凹进去的角落 躲避那3只骷髅的进攻,或直接绕道上山 *t3跳上后,如周围没有死亡梦魇,则不必用暗影形态,这样做的目的是吸引敌人的火力,保护t4 *如周围有死亡梦魇,t3也该用暗影形态 *t3跳上后,要等t4,t4会以t3为目标,用黑檀脱逃上山 <hr> *现在描述第二个起跳点: *如果t2尚未触发这组巨兽,t3可用索命飞到巨兽身上,然后,t4会用黑檀脱逃跟进 *否则,t3可以这边的巨兽为目标,用暗影之心飞上,再等t4用黑檀脱逃跟进 <hr> *T4下坡时应靠右,在抵达底部时立定即可,在地上这个黑点之上,这是第三个起跳点 *T3的站位在这里,地上多点的地方,左侧地面上也有类似的纹路,但不要将二者混淆 *T3会以t4为目标,用暗影之心跳上,t4会用黑檀脱逃跟进 *因现在没有t4,所以 我 直接索命上去 <hr> *现在描述第四个起跳点: *如可能的话,t4要站在地上黑点的右侧 *t3要紧贴柱子,站在柱子面前或其左侧,瞄准t4,用暗影之心跳下,t4会用黑檀脱逃跟进 *如黑曜石巨兽的位置正好,t3也可瞄准巨兽,用暗影之心跳下,然后等t4用黑檀脱逃跟进 <hr> *这里是第五个起跳点: *t3索命这里的缚灵,待t4用黑檀脱逃跟进 *在索命后,有时t3需稍微后移,否则t4会因间隔过远而无法跳到t3的身上 *一般情况下,t3无需后撤,因为魔法的施法距离 略大于 触发圈半径 <hr> *现在描述第六个起跳点: *地上有两堆石头,t4要站在靠前的石堆之上 *t3要站在这个钝角的共有端点之上,或其微微靠左的地方,瞄准t4,用暗影之心跳下,等t4用黑檀脱逃跟进 *如此时索命已得以恢复,那么,可从这里直接索命下山,再待t4跟进 *另外,也曾见过有人在攻击上面的缚灵后,用暗影之心从那里跳下山,但具体操作办法不明,可自行探索 <hr> *这里是第七个起跳点: *t3可从这里索命桥上的敌人,再待t4用黑檀脱逃跟进 *索命的有效距离略大于触发圈半径,因此,就算敌人在你的触发圈外,只要敌人离你不太远,你就可以索命到敌人身上 *下面描述备用办法: *如此时暗影之心已得以恢复,那么,t3也可跑到桥下的这个位置,紧贴左侧,并以身后的缚灵为目标,用暗影之心跳上桥,然后等t4用黑檀脱逃跟进 <hr> *现在描述最后一个起跳点: *在做完t4任务后,在前往平原的途中,才会用到这个起跳点 *看地面,地面上有亮的部分,也有暗的部分,亮的部分在这里成刀尖形 *t4要站在这刀尖中央,我现在的位置 *t3站在t4的正前方,在这里 *t3可用另外一种办法识别自己的站位: *可以看到,这里的墙上有三条突出的山脊 *t3站在中间的山脊面前即可,然后用暗影之心飞上,再等t4用黑檀脱逃跟进 *如条件允许的话,t3也可直接索命上面的缚灵 02c4tfcixf8ou41wvuj8mvcfm38ynq4 首页 0 1 154 84 2018-03-24T03:18:32Z Guildwars 30442302 154 wikitext text/x-wiki ==视频台词录== *[[游侠装备及补品]] *[[起跳点及上山事宜]] *[[t3平原开点]] *[[t3骷髅墓穴开点]] *[[t3骷髅墓穴]] *[[t34演示 - t3部分]] *[[t34演示 - t4部分]] [[无]] k0bql66dbr9ywj78wwwfageq1n9ytw0 讨论:Test 1 26 333 2020-01-03T06:09:50Z Guildwars 30442302 创建页面,内容为“test” 333 wikitext text/x-wiki test jrwjerxiekdtj9k82lg930wpkr6tq6r 用户讨论:Guildwars 3 2 2 2017-08-12T00:00:21Z ShoutWiki 11 2 wikitext text/x-wiki Guildwars您好,感谢您选择ShoutWiki。 我们建议您进行以下基本步骤,让您的wiki有个好的开始: *上传一个标志;您可以将您的标志上传为[[:File:Wiki.png]],以取代默认的标志(并非所有外观皆可使用)。 *设计您的[[首页]];这通常是访客对您的wiki的第一印象,所以应当让它好看且引人注意。 *开始创建内容;任何的wiki都需要充实内容方能成功。 若您在设计标志、外观或favicon上需要协助,请参考[[s:w:logocreation|ShoutWiki的标志设计wiki]]。 若您在创建wiki上需要任何协助,欢迎通过对话页或[[Special:Contact]]与[[s:ShoutWiki Staff|ShoutWiki团队]]联系。您也可以在[[s:ShoutWiki Hub:IRC|IRC]]上和我们及其他用户交流。 再次感谢您使用ShoutWiki。 [[s:ShoutWiki Staff|ShoutWiki团队]] 2017年8月11日 (五) 23:59 6cex3mbd7w99tnbrfa88vt9bxw4uzw6 MediaWiki:Common.css 8 6 55 2018-03-17T21:26:59Z Guildwars 30442302 创建页面,内容为“/* CSS placed here will be applied to all skins */ /* Scrolling for pre tags */ pre { overflow: auto; 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var tlink = $( ".slide-link[title=\"" + tid + "\"]" ); tlink.html(hidelink); } } ); $( ".slide-link" ).click( function() { var tid = $( this ).attr( "title" ); var content = $( ".slide-content[title=\"" + tid + "\"]" ); if (content.hasClass( "noshown" ) ) { content.slideDown( 500 ); $( this ).fadeOut(250, function() { $( this ).html(hidelink); } ); $( this ).fadeIn( 250 ); content.removeClass( "noshown" ); content.addClass( "shown" ); } else { content.slideUp( 500 ); $( this ).fadeOut( 250, function() { $( this ).html(showlink); } ); $( this ).fadeIn( 250 ); content.removeClass( "shown" ); content.addClass( "noshown" ); } } ); } ); /* table scrolling - [[User:UltrasonicNXT]] */ $( window ).scroll( function(){ placeDetection( $( window ).scrollTop() ); } ); function placeDetection(scroll){ $( ".ttbutton" ).each(function( index ){ var it = $( this ).nextAll( ".themetable" ).first(); var top = it.offset().top; var bottom = it.outerHeight() + it.offset().top; var browser = $(window).height(); if( it.outerHeight() > browser * 1.5 ){ if( scroll >= top && scroll <= bottom && $( this ).is( ":hidden" ) ){ $( this ).fadeIn(); } if( scroll <= top || scroll >= bottom && $( this ).is( ":visible" ) ){ $( this ).fadeOut(); } } else { $( this ).hide(); } } ); } $( ".ttbutton > .bottom" ).click( function() { var it = $( this ).parent().nextAll( ".themetable" ).first(); var where = it.outerHeight() + it.offset().top - 100; $( "html,body" ).animate( { scrollTop: where }, 1500); } ); $( ".ttbutton > .top" ).click( function() { var it = $( this ).parent().nextAll( ".themetable" ).first(); var where = it.offset().top - 100; $( "html,body" ).animate( { scrollTop: where }, 1500); } ); /* IRC */ $( function() { var nick = (mw.config.get( 'wgUserName' ) === null) ? ( 'BP-Visitor-' + Math.floor(Math.random() * 10) ) : mw.config.get( 'wgUserName' ).replace(/ /g, '_' ); $( '#IRCReplace' ).html( '<iframe src="http://webchat.freenode.net/?nick=' + nick + '&channels=brickipedia&prompt=true&uio=OT10cnVlJjExPTUxJjEyPXRydWU37" width="100%" height="500" style="border:0;"></iframe>' ); } ); /* "Submit Review" button */ $(btnSubmitReview); function btnSubmitReview() { var btn; var title = mw.config.get( 'wgTitle' ).replace( /&/g, '%26' ); if ( mw.config.get( 'wgUserName' ) == 'null' ) { btn = '<center><div style="background-color:#ddddee;border:2px outset #9999bb;text-align:center;padding:2px 5px" id="sb-rev"><a href="/w/index.php?title=Special:UserLogin">Log in</a> to submit a review</div></center>'; } else { btn = '<center><a style="background-color:#ddddee;border:2px outset #9999bb;text-align:center;padding:2px 5px; display:block;" id="sb-rev" href="/w/index.php?title=Review:' + title + '/' + mw.config.get( 'wgUserName' ) + '&action=edit&preload=MediaWiki:Createplate-Review&redlink=1">Submit a review</a></center>'; } if ( document.getElementById( 'reviewBtn' ) ) { document.getElementById( 'reviewBtn' ).innerHTML += btn; } } /* "Submit Review" area on set infobox */ $( btnSubmitReviewInfobox ); function btnSubmitReviewInfobox() { var link; var title = mw.config.get( 'wgTitle' ).replace( /&/g, '%26' ); if ( mw.config.get( 'wgUserName' ) != 'null' ) { link = '<br/><a href="/w/index.php?title=Review:'+title+'/'+mw.config.get( 'wgUserName' )+'&action=edit&preload=MediaWiki:Createplate-Review&redlink=1">[Submit/view my review]</a>'; } if ( document.getElementById( 'reviewLink' ) ) { document.getElementById( 'reviewLink' ).innerHTML += link; } } /* Advent cal */ $( function() { $( '.advent-cal img' ).attr( { width: '', height: '' } ); } ); /* show USERNAME */ $( function() { var name = mw.config.get( 'wgUserName' ); if ( !window.disableUsernameReplace && name ) { $( 'span.insertusername' ).text( name ); } } ); /* Set infobox image tabber */ $( "#infoBtnBoxOff" ).click( function() { $( "#infoBtnBoxOff" ).css( "display", "none" ); $( "#infoBtnBoxOn" ).css( "display", "inline-block" ); $( "#infoBtnSetOn" ).css( "display", "none" ); $( "#infoBtnSetOff" ).css( "display", "inline-block" ); $( "#infoAltImage" ).hide(); $( "#infoImage" ).show(); } ); $( "#infoBtnSetOff" ).click( function() { $( "#infoBtnBoxOff" ).css( "display", "inline-block" ); $( "#infoBtnBoxOn" ).css( "display", "none" ); $( "#infoBtnSetOn" ).css( "display", "inline-block" ); $( "#infoBtnSetOff" ).css( "display", "none" ); $( "#infoAltImage" ).show(); $( "#infoImage" ).hide(); } ); /* Generic tabs code */ /** Tab 1**/ $( "#tabs1Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs1On" ).css( "display", "inline-block" ); $( "#tabs1Off" ).css( "display", "none" ); $( "#tabs1Content" ).show(); } ); /** Tab 2**/ $( "#tabs2Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs2On" ).css( "display", "inline-block" ); $( "#tabs2Off" ).css( "display", "none" ); $( "#tabs2Content" ).show(); } ); /** Tab 3**/ $( "#tabs3Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs3On" ).css( "display", "inline-block" ); $( "#tabs3Off" ).css( "display", "none" ); $( "#tabs3Content" ).show(); } ); /** Tab 4**/ $( "#tabs4Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs4On" ).css( "display", "inline-block" ); $( "#tabs4Off" ).css( "display", "none" ); $( "#tabs4Content" ).show(); } ); /** Tab 5**/ $( "#tabs5Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs5On" ).css( "display", "inline-block" ); $( "#tabs5Off" ).css( "display", "none" ); $( "#tabs5Content" ).show(); } ); /** Tab 6**/ $( "#tabs6Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs6On" ).css( "display", "inline-block" ); $( "#tabs6Off" ).css( "display", "none" ); $( "#tabs6Content" ).show(); } ); /** Tab 7**/ $( "#tabs7Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs7On" ).css( "display", "inline-block" ); $( "#tabs7Off" ).css( "display", "none" ); $( "#tabs7Content" ).show(); } ); /** Tab 8**/ $( "#tabs8Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs8On" ).css( "display", "inline-block" ); $( "#tabs8Off" ).css( "display", "none" ); $( "#tabs8Content" ).show(); } ); /** Tab 9**/ $( "#tabs9Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs9On" ).css( "display", "inline-block" ); $( "#tabs9Off" ).css( "display", "none" ); $( "#tabs9Content" ).show(); } ); /** Tab 10**/ $( "#tabs10Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs10On" ).css( "display", "inline-block" ); $( "#tabs10Off" ).css( "display", "none" ); $( "#tabs10Content" ).show(); } ); /** Tab 11**/ $( "#tabs11Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs11On" ).css( "display", "inline-block" ); $( "#tabs11Off" ).css( "display", "none" ); $( "#tabs11Content" ).show(); } ); /** Tab 12**/ $( "#tabs12Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs12On" ).css( "display", "inline-block" ); $( "#tabs12Off" ).css( "display", "none" ); $( "#tabs12Content" ).show(); } ); /** Tab 13**/ $( "#tabs13Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs13On" ).css( "display", "inline-block" ); $( "#tabs13Off" ).css( "display", "none" ); $( "#tabs13Content" ).show(); } ); /** Tab 14**/ $( "#tabs14Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs14On" ).css( "display", "inline-block" ); $( "#tabs14Off" ).css( "display", "none" ); $( "#tabs14Content" ).show(); } ); /** Tab 15**/ $( "#tabs15Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs15On" ).css( "display", "inline-block" ); $( "#tabs15Off" ).css( "display", "none" ); $( "#tabs15Content" ).show(); } ); /** Tab 16**/ $( "#tabs16Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs16On" ).css( "display", "inline-block" ); $( "#tabs16Off" ).css( "display", "none" ); $( "#tabs16Content" ).show(); } ); /** Tab 17**/ $( "#tabs17Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs17On" ).css( "display", "inline-block" ); $( "#tabs17Off" ).css( "display", "none" ); $( "#tabs17Content" ).show(); } ); /** Tab 18**/ $( "#tabs18Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs18On" ).css( "display", "inline-block" ); $( "#tabs18Off" ).css( "display", "none" ); $( "#tabs18Content" ).show(); } ); /** Tab 19**/ $( "#tabs19Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs19On" ).css( "display", "inline-block" ); $( "#tabs19Off" ).css( "display", "none" ); $( "#tabs19Content" ).show(); } ); /** Tab 20**/ $( "#tabs20Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs20On" ).css( "display", "inline-block" ); $( "#tabs20Off" ).css( "display", "none" ); $( "#tabs20Content" ).show(); } ); /** Tab 21**/ $( "#tabs21Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs21On" ).css( "display", "inline-block" ); $( "#tabs21Off" ).css( "display", "none" ); $( "#tabs21Content" ).show(); } ); /** Tab 22**/ $( "#tabs22Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs22On" ).css( "display", "inline-block" ); $( "#tabs22Off" ).css( "display", "none" ); $( "#tabs22Content" ).show(); } ); /** Tab 23**/ $( "#tabs23Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs23On" ).css( "display", "inline-block" ); $( "#tabs23Off" ).css( "display", "none" ); $( "#tabs23Content" ).show(); } ); /** Tab 24**/ $( "#tabs24Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs24On" ).css( "display", "inline-block" ); $( "#tabs24Off" ).css( "display", "none" ); $( "#tabs24Content" ).show(); } ); /** Tab 25**/ $( "#tabs25Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs25On" ).css( "display", "inline-block" ); $( "#tabs25Off" ).css( "display", "none" ); $( "#tabs25Content" ).show(); } ); /** Tab 26**/ $( "#tabs26Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs26On" ).css( "display", "inline-block" ); $( "#tabs26Off" ).css( "display", "none" ); $( "#tabs26Content" ).show(); } ); /** Tab 27**/ $( "#tabs27Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs27On" ).css( "display", "inline-block" ); $( "#tabs27Off" ).css( "display", "none" ); $( "#tabs27Content" ).show(); } ); /** Tab 28**/ $( "#tabs28Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs28On" ).css( "display", "inline-block" ); $( "#tabs28Off" ).css( "display", "none" ); $( "#tabs28Content" ).show(); } ); /** Tab 29**/ $( "#tabs29Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs29On" ).css( "display", "inline-block" ); $( "#tabs29Off" ).css( "display", "none" ); $( "#tabs29Content" ).show(); } ); /** Tab 30**/ $( "#tabs30Off" ).click( function() { $( ".infoBtnOff" ).css( "display", "inline-block" ); $( ".infoBtnOn" ).css( "display", "none" ); $( ".tabsContent" ).hide(); $( "#tabs30On" ).css( "display", "inline-block" ); $( "#tabs30Off" ).css( "display", "none" ); $( "#tabs30Content" ).show(); } ); /* Advent calendar show/hide */ $( ".calShowAll" ).click(function() { $(".calContent").show(); $(".calHider").hide(); }); $( ".calHideAll" ).click(function() { $(".calContent").hide(); $(".calHider").show(); }); $( ".calHider1" ).click(function() { $(".calHider1").hide(); $(".calContent1").show(); }); $( ".calHider2" ).click(function() { $(".calHider2").hide(); $(".calContent2").show(); }); $( ".calContent1" ).click(function() { $(".calHider1").show(); $(".calContent1").hide(); }); $( ".calContent2" ).click(function() { $(".calHider2").show(); $(".calContent2").hide(); }); $( ".calHider3" ).click(function() { $(".calHider3").hide(); $(".calContent3").show(); }); $( ".calHider4" ).click(function() { $(".calHider4").hide(); $(".calContent4").show(); }); $( ".calContent3" ).click(function() { $(".calHider3").show(); $(".calContent3").hide(); }); $( ".calContent4" ).click(function() { $(".calHider4").show(); $(".calContent4").hide(); }); $( ".calHider5" ).click(function() { $(".calHider5").hide(); $(".calContent5").show(); }); $( ".calHider6" ).click(function() { $(".calHider6").hide(); $(".calContent6").show(); }); $( ".calContent5" ).click(function() { $(".calHider5").show(); $(".calContent5").hide(); }); $( ".calContent6" ).click(function() { $(".calHider6").show(); $(".calContent6").hide(); }); $( ".calHider7" ).click(function() { $(".calHider7").hide(); $(".calContent7").show(); }); $( ".calHider8" ).click(function() { $(".calHider8").hide(); $(".calContent8").show(); }); $( ".calContent7" ).click(function() { $(".calHider7").show(); $(".calContent7").hide(); }); $( ".calContent8" ).click(function() { $(".calHider8").show(); $(".calContent8").hide(); }); $( ".calHider9" ).click(function() { $(".calHider9").hide(); $(".calContent9").show(); }); $( ".calHider10" ).click(function() { $(".calHider10").hide(); $(".calContent10").show(); }); $( ".calContent9" ).click(function() { $(".calHider9").show(); $(".calContent9").hide(); }); $( ".calContent10" ).click(function() { $(".calHider10").show(); $(".calContent10").hide(); }); $( ".calHider11" ).click(function() { $(".calHider11").hide(); $(".calContent11").show(); }); $( ".calHider12" ).click(function() { $(".calHider12").hide(); $(".calContent12").show(); }); $( ".calContent11" ).click(function() { $(".calHider11").show(); $(".calContent11").hide(); }); $( ".calContent12" ).click(function() { $(".calHider12").show(); $(".calContent12").hide(); }); $( ".calHider13" ).click(function() { $(".calHider13").hide(); $(".calContent13").show(); }); $( ".calHider14" ).click(function() { $(".calHider14").hide(); $(".calContent14").show(); }); $( ".calContent13" ).click(function() { $(".calHider13").show(); $(".calContent13").hide(); }); $( ".calContent14" ).click(function() { $(".calHider14").show(); $(".calContent14").hide(); }); $( ".calHider15" ).click(function() { $(".calHider15").hide(); $(".calContent15").show(); }); $( ".calHider16" ).click(function() { $(".calHider16").hide(); $(".calContent16").show(); }); $( ".calContent15" ).click(function() { $(".calHider15").show(); $(".calContent15").hide(); }); $( ".calContent16" ).click(function() { $(".calHider16").show(); $(".calContent16").hide(); }); $( ".calHider17" ).click(function() { $(".calHider17").hide(); $(".calContent17").show(); }); $( ".calHider18" ).click(function() { $(".calHider18").hide(); $(".calContent18").show(); }); $( ".calContent17" ).click(function() { $(".calHider17").show(); $(".calContent17").hide(); }); $( ".calContent18" ).click(function() { $(".calHider18").show(); $(".calContent18").hide(); }); $( ".calHider19" ).click(function() { $(".calHider19").hide(); $(".calContent19").show(); }); $( ".calHider20" ).click(function() { $(".calHider20").hide(); $(".calContent20").show(); }); $( ".calContent19" ).click(function() { $(".calHider19").show(); $(".calContent19").hide(); }); $( ".calContent20" ).click(function() { $(".calHider20").show(); $(".calContent20").hide(); }); $( ".calHider21" ).click(function() { $(".calHider21").hide(); $(".calContent21").show(); }); $( ".calHider22" ).click(function() { $(".calHider22").hide(); $(".calContent22").show(); }); $( ".calContent21" ).click(function() { $(".calHider21").show(); $(".calContent21").hide(); }); $( ".calContent22" ).click(function() { $(".calHider22").show(); $(".calContent22").hide(); }); $( ".calHider23" ).click(function() { $(".calHider23").hide(); $(".calContent23").show(); }); $( ".calHider24" ).click(function() { $(".calHider24").hide(); $(".calContent24").show(); }); $( ".calContent23" ).click(function() { $(".calHider23").show(); $(".calContent23").hide(); }); $( ".calContent24" ).click(function() { $(".calHider24").show(); $(".calContent24").hide(); }); nnezx45u4ze5hpgw10ymt320ettk08r